Mar 04, 2006, 09:59 PM // 21:59
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#1
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Would this Ranger "Spike?" build work
Punishing shot, Savage shot, Dual shot, ignite arrows, Favorable winds, Pen shot.(Rest w/e)
Have 4 rangers use Ignite Arrows, Target a target and all use Dual Shot while Order Of The Vamp is on, and all have 5/-1 vamp bows, that would make the target see 16(Ignite Dual)+16(Order of vamp for each separate damage)+ your -5(per person shooting) Damage things. Since Dual shot plus Ignite arrows has 4 seperate damage thingys(Per person)4x4=16 would order of the vamp trigger for all 4 hits, or just 2?
I stayed up all night so if some parts don't make sense I'll try to get them to.
This is what I mean when I say 4 seperate damage thingy?
Last edited by lambda the great; Mar 04, 2006 at 10:21 PM // 22:21..
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Mar 04, 2006, 10:56 PM // 22:56
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#2
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Wilds Pathfinder
Join Date: Sep 2005
Location: my house
Guild: The Cutting Edge [TCE]
Profession: N/
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ignite arrow damage is fire damage and would not trigger on order of the vamp, so it will trigger twice per duel shot.
this ranger "spike", is "ranger spike"
the only thing you did was change read the wind out for ignite arrows, which isnt smart, since arrows are easier to dodge this way, and the added damage is relatively weak since you could have taken kindle instead...
ranger spike does duel shot > punishing shot while under RtW and OotV, three of these rangers were enough to take down a target (they ran with double orders), but now i guess four will have to be the number of spikers.
ranger spike lost a lot of it's damage with the order nerf...
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Mar 04, 2006, 11:03 PM // 23:03
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#3
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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Eh what you just said was a ranger spike, Dual Shot Punishing Savage with Orders, and Prep with read the wind.
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Mar 04, 2006, 11:04 PM // 23:04
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#4
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Krytan Explorer
Join Date: Nov 2005
Location: a box
Guild: I hop around
Profession: W/D
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i like to switch read the wind with kindle
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Mar 05, 2006, 04:57 AM // 04:57
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#5
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Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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Quote:
ignite arrow damage is fire damage and would not trigger on order of the vamp
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actually... ignite adds fire dmg... it doesn't turn ur arrows into fire dmg... so Orders will still work
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Mar 05, 2006, 05:15 AM // 05:15
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#6
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Journeyman
Join Date: Jul 2005
Profession: R/Mo
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ranger spike's been around for a long time. Ignite Arrows isn't all that great for damage. a basic build for a ranger spiker would be:
Dual Shot
Punishing Shot
Savage Shot
Read the Wind
and other things. Dual shot is quite powerful with a preparation; coupled with near-instant damage from punishing shot along with a savage shot about 1.5 seconds later, your enemy will have a hard time coping...unless he's got prot spirit or Shields Up! or any kind of blocking or evading skill.
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Mar 05, 2006, 07:32 AM // 07:32
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#7
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Perfectly Elocuted
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Quote:
Originally Posted by OMFGimCUTE
i like to switch read the wind with kindle
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Damage from RtW ignores Armor where additional Damage from kindle doesn't.
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Mar 06, 2006, 12:17 AM // 00:17
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#8
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Darn that would realy be cool if it did.
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Mar 06, 2006, 03:32 PM // 15:32
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#9
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Wilds Pathfinder
Join Date: Sep 2005
Location: my house
Guild: The Cutting Edge [TCE]
Profession: N/
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Quote:
Originally Posted by heist23
ranger spike's been around for a long time. Ignite Arrows isn't all that great for damage. a basic build for a ranger spiker would be:
Dual Shot
Punishing Shot
Savage Shot
Read the Wind
and other things. Dual shot is quite powerful with a preparation; coupled with near-instant damage from punishing shot along with a savage shot about 1.5 seconds later, your enemy will have a hard time coping...unless he's got prot spirit or Shields Up! or any kind of blocking or evading skill.
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prot spirit cant stop rspike, since the damage is spread out... the counters are infusing, aegis, guardian, shield of deflection and shielding hands (to name a few)...
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Mar 07, 2006, 03:30 AM // 03:30
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#10
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Journeyman
Join Date: Jul 2005
Profession: R/Mo
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i meant that prot spirit doesn't completely stop the spike (even though rspike was meant to counter prot spirit...). with 16 in marksmanship, Punishing shot will deal around the high 70's to 90's to a target with 60 AL. assuming that said target has around 480 health, protective spirit will negate some amount of damage from the spike.
but still, this is all trivial...prot spirit doesn't help out much when dealing with ranger spike, it's just nice to have. the best counter to ranger spike is any kind of evading or blocking skill, or just a good infuser. i was wrong in the first place, didn't know what i was thinking...
(y'know, i can't shake off the feeling that someone who's more experienced than me in PvP is laughing at me now.)
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